Jump to content

League of Entropy

From Wikipedia, the free encyclopedia
(Redirected from League of entropy)

The League of Entropy (LoE) is a voluntary consortium of organizations working together to implement an unpredictable, bias-resistant, fully decentralized, and publicly-verifiable threshold cryptosystem designed to deliver distributed Randomness as a Service, (RaaS) among other use cases.[1][2][3][4][5][6][7] The open-source software that powers the League of Entropy's network is called drand, (short for decentralized randomness).

Active members of the League currently include Arbitrand, Automata Network, ChainSafe, cLabs, Cloudflare, DIA Association, Emerald Onion, École Polytechnique Fédérale de Lausanne (EPFL), Ethereum Foundation, Filecoin Foundation; Gelato Network; IPFS Force, KEN Labs, Kudelski Security, Protocol Labs, PTisp, Quantum Resistant Ledger (QRL) Foundation, Randamu, StorSwift, Tierion, University of Chile, UCL, Tangle Network, and Zama.[1][2][3][4][5][6][7]

The League was inaugurated in 2019 with the original founding members including Cloudflare, Protocol Labs researcher Nicolas Gailly, University of Chile, École Polytechnique Fédérale de Lausanne (EPFL), and Kudelski Security.[1][2][3][4][5][6] The League was created to provide a decentralized alternative to centralized randomness beacons where random number generation may be compromised or manipulated,[5] as occurred in the Hot Lotto fraud scandal.[8] It is also intended to avoid the implicit trust assumptions that occur when a single organization or entity is responsible for producing randomness, as in the case of the National Institute of Standards and Technology's public randomness beacon.

Verifiable randomness has numerous applications in blockchain computing, gaming, gambling, lotteries, elections, and privacy-preserving data management systems.[9][10]

References

[edit]
  1. ^ a b c Arghire, Ionut (June 19, 2019). "Cloudflare Joins the League of Entropy | SecurityWeek.Com". Security Week. Retrieved September 13, 2023.
  2. ^ a b c Nichols, Shaun (June 17, 2019). "23. 712. 3. 608. 45. 89. 11. 332. 841. 255. You want more? Cloudflare and pals are streaming 'em live from new RNG API". The Register. Retrieved September 13, 2023.
  3. ^ a b c Pearce, Rohan (June 17, 2019). "'League of Entropy': Cloudflare gets, like, totally random". Computerworld. Retrieved September 13, 2023.
  4. ^ a b c Hughes, Matthew (June 17, 2019). "Cloudflare's new Open-Source Project helps Anyone obtain Truly Random Numbers". The Next Web. Retrieved September 13, 2023.
  5. ^ a b c d Cimpanu, Catalin (June 17, 2019). "Cloudflare launches decentralized service for generating random numbers". ZDNet. Retrieved September 13, 2023.
  6. ^ a b c Fisher, Dennis (June 17, 2019). "The League of Entropy forms to offer Acts of Public Randomness". Decipher. Retrieved September 13, 2019.
  7. ^ a b Staff Writer (June 17, 2019). "Introducing the League of Entropy: Randomness for All". Tech Monitor.
  8. ^ Ingham, Lucy (June 17, 2019). "The decentralised randomness beacon helping to "secure democracy"". The Verdict. Retrieved September 13, 2023.
  9. ^ Choi, Kevin; Manoj, Aathira; Bonneau, Joseph (June 29, 2023). "SoK: Distributed Randomness Beacons" (PDF). International Association for Cryptologic Research. Retrieved June 29, 2023.
  10. ^ Hevia, Alejandro; Gómez, Camilo (2020-10-22). "Why me?: shedding light on random processes via randomness beacons". Communications of the ACM. 63 (11): 49–50. doi:10.1145/3416959. ISSN 0001-0782.
[edit]